🔗 Share this article The Iconic Puzzle Game Wouldn't Win at The Game Awards — Another Award Type Might Solve This Each time a major honors show approaches, one notices a clamor to include of new categories to recognize unsung work and delight the passions of followers who have specialized interests. My colleague has already made advocating for terror-themed awards. That would rule. Equally deserving are tabletop games, this being a passionate advocate's mission. However, I must insist when I prioritize since similar to dedicated enthusiasts, I have a cast-iron argument for why my demand remains most pressing above others. The demand is this: It's essential to create a classification for brain-teasing titles. Categorizing Game Types Categorizing art by genre defies precise measurement; it’s very subjective, and inevitably spark debates concluding with vague boundaries. This explains why film award organizations steer clear of genre categories. But it is an essential concession within the realm of gaming, showing incredible range it's challenging to consider them one unified medium. For the full spectrum of interactive entertainment excellence to gain proper attention, and to ensure all game types to receive proper recognition, genre categories are essential. Current Gaming Award Categories The major gaming awards offer these genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Together, these award types effectively encompass numerous genres, and you can find room for numerous titles. This doesn't apply to logic-based experiences. No suitable classification appears to put them. Think about these this year’s best games, each quite distinct: the architectural riddles of one title, fast-paced pattern recognition from another release, and the sweetly sociological logic puzzles from additional release. What category would fit them within current classifications? Unfortunately, nowhere. Recognition Challenges There are dozens outstanding logic titles released every year lacking appropriate categories at major award shows, except when they manage to fit classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive independent game categories. A renowned logic title got overlooked in any category in 2014 Another creative title was excluded during that ceremony A beloved organization game was overlooked that year Limited numbers of brain-teasers managed to sneak into small studio or handheld classifications Value of Brain-Teasers These are often compact experiences, however the design in brain-teasers carries substantial weight. Famous handheld logic titles stand as the most-played games in the world continuing this trend for over a decade. The famous puzzle experience challenges well-known building titles competing to become best-selling game of all time; it also contends for best game of all time. Logic titles represent cornerstones to the art of video games, while interacting across multiple categories. Proposal and Rationale Puzzle games wouldn’t have that issue. You could fill five nominees interesting, varied, worthy titles every year with ease — perhaps, with difficulty, because you’d have to leave many worthy titles. And to reiterate, these are games that otherwise have no home during prominent ceremonies. Brain-teaser creators operate at the challenging frontier of video game design, producing among essential manifestations within interactive entertainment. Comparable to cinema stunt performers, they merit acknowledgment. Don't make them wait 35 years.